From 4a9e2393fc8c74280bad0551585c9828a0d6f2b0 Mon Sep 17 00:00:00 2001 From: Radim Kolar <> Date: Tue, 15 Sep 2009 13:58:06 +0200 Subject: [PATCH] FSP now uses more dumb, but faster on today networks retry algorithm --- INFO | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/INFO b/INFO index 7316d3b..e107d98 100644 --- a/INFO +++ b/INFO @@ -17,13 +17,13 @@ FSP uses UDP datagrams and it is reliable even when there is high number of packet loss. It is usable on WiFi network with 60%-80% packet loss. - + FSP can very quickly addapt to changing line condition. This - is excelent for wireless packet networks. FSP needs about 6 - RTT to retune itself after receiving condition goes worse. - And unlike TCP based protocols, FSP has a fast restart when - line improves - It do not needs any RTT; FSP goes immediatly - to maximum possible speed. + is excelent for wireless packet networks where network condition + changes wildly based on receiver location and disturbance. + Unlike TCP based protocols, FSP has a fast restart when + line condition improves - It do not needs any RTT for retuning + self. FSP goes immediatly back to maximum possible speed. Maximum FSP speed is by design lower than maximum speed of TCP based protocols because it has only 1 packet in the network.