cleaned LOT OF errors in SGML FAQ markup
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doc/fsp-faq.sgml
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doc/fsp-faq.sgml
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@ -58,6 +58,7 @@
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<para>
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FSP stands for &fsp;. In general FSP is what anonymous ftp should be: a reliable and bandwidth friendly
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way to access publicly available data.
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</para>
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<para>
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FSP is a lightweight UDP based protocol for transferring files around.
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It has many benefits over FTP, mainly for running
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@ -71,11 +72,13 @@
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<para>
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FSP is (and always has been) open source project with MIT/X11 source
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code license. See <xref linkend="licence"> for more details.
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</para>
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<para>
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In the past various people maintained the FSP code base.
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At the moment Radim Kolar
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is maintaining FSP. FSP project is now hosted on
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<ulink url="http://sourceforge.net">Source Forge.NET</ulink>.
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</para>
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<para>
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If you like to get involved take a look at the FSP
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<ulink url="http://fsp.sourceforge.net">Homepage</ulink> and the
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@ -87,23 +90,27 @@
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<para>
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The &fsp; has its strengths on slow lines and connections with a high packets lose like a Wireless LAN or radio packet networks. Because FSP is simple
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and lightweight, it is very well suited for use in embedded devices area.
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</para>
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<para>
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FSP protocol is not aggressive about bandwidth and was designed
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to resist against users which want to do some bandwidth-related attacks.
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It can support more users, because the same available
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bandwidth is divided into smaller parts.
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Because FSP uses less bandwidth, FSP transfers takes about
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2-3 times longer than with TCP-based protocols.
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2-3 times longer than with TCP-based protocols.
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</para>
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<para>
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FSP protocol
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chooses reliability and simplicity over raw transfer speed.
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File transfer takes longer, but there are much more resistant
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against network failure.
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</para>
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<para>
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Entire connection management is moved from server to client side,
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which solves problems with aborted and timed out transfer. Because
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FSP is stateless protocol, it can survive even server reboot without
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interruption.
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interruption.
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</para>
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<para>
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More information about FSP use can be found
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in <ulink url="http://cvs.sourceforge.net/viewcvs.py/fsp/fsp/INFO?view=auto">INFO document</ulink>.
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@ -114,14 +121,16 @@
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<para>
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We did some benchmarking so that you can see how fsp performance
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compared to various other command protocols used to transfer
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files.
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<sect2 id="benchresults">
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files.
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</para>
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<sect3 id="benchresults">
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<title>Benchmark results</title>
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<para>
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You should understand that FSP is slower than TCP
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based protocols by design. TCP protocol can have more than
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one packet flying in network (usually 2-3) while FSP was designed to
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make it impossible (See <xref linkend="keying">).
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</para>
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<para>
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All TCP protocols have on normal networks
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(max 10% packet loss) higher transfer rate than FSP.
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@ -129,6 +138,7 @@
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These benchmarks were performed on 10Mbit LAN with zero traffic.
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Transfer rate is quite slow even for 10Mb because one of testing
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machines was old AMD K5/90 and both machines used cheap clone ISA NE2000 Ethernet cards.
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</para>
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<para>Test file was 3656535 bytes long (FreeBSD kernel image).
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Test results shows, that FSP is about 2-2.5 times slower than TCP.
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<programlisting>
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@ -139,12 +149,14 @@
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fsp 12.7 secs 287.7 kB/s
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</programlisting>
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</para>
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</sect3>
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<sect3 id="comparehttp">
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<title>FSP vs. http</title>
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<para>
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HTTP: widely supported by servers, clients and proxies.
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De-facto standard protocol for accessing information today.
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HTTP is also primary protocol used for file distribution today.
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</para>
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<para>
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FSP: Can provide directory listings, which are not supported
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by standard HTTP/1.1 protocol. You need to have configured
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@ -158,11 +170,13 @@
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to proxy than HTTP, uses 2 TCP connections, can provide directory
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listings in site-specific format, server side is more heavy service
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than HTTP. FTP is being replaced by HTTP today.
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</para>
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<para>
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FSP: do not needs to make any connection, server side is very
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lightweight service,
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directory listings are standardized by protocol and very quick,
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no problems with NAT.
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</para>
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</sect3>
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<sect3 id="comparetftp">
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<title>FSP vs. tftp</title>
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@ -170,9 +184,11 @@
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tftp is simple UDP (but TCP version also exists) protocol used mainly
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for loading boot and flash ROM images from network. Standard
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tftp uses 512 bytes long packets.
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</para>
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<para>
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TFTP: more widely used, standardized in RFC, most network cards
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can boot image via TFTP.
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</para>
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<para>
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FSP: about 1.5-times faster because of 1k-1.4k packet size,
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supports directory listings,
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@ -190,21 +206,26 @@
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offer FSP access. FSP daemon is a very lightweight process, never
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forks and you will never have more than one copy running around.
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On todays machines, it has zero performance impact.
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</para>
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<para>
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Running fspd allows people with overloaded or lousy lines to get
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files from your archive. It also helps people during spikes periods
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when archive is very busy.
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</para>
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<para>
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There are also some people which likes slower FSP downloads better,
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because
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it saves their bandwidth for interactive tasks. This is often preferred
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way of downloading large files, like CD-ROM images.
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</para>
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<para>
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It is not true that UDP based protocols are unsecure. &fsp; provides
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the same security level as anonymous FTP and is much more resistant
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against denial of service attacks. It is nearly impossible to overload
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fsp server by flooding. On other side, TCP-based protocols are very
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simple to SYN flood.
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</para>
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</sect2>
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<sect2 id="wherecanifind">
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<title>Where can I download FSP?</title>
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<para>
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@ -222,8 +243,8 @@
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Explanation and all needed information to do this can be found
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on the
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<ulink url="http://sourceforge.net/cvs/?group_id=93841">sf.net CVS page</ulink>.
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</para>
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</sect2>
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<sect2 id="gethelp">
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<title>Where can I find help?</title>
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<para>
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@ -238,7 +259,7 @@
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The <ulink url="http://fsp.sourceforge.net/doc/faq.html">old FSP FAQ</ulink>.
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</para>
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</sect3>
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<sect3 id="gethelpml">
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<sect3 id="gethelpml">
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<title>The Mailinglists</title>
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<para>
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For developing issue write to the fsp-dev mainlinglist. For end-user questions
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@ -252,9 +273,9 @@
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and
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<ulink url="http://www.netmeister.org/news/learn2quote.html">learn.to/quote</ulink>
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</para>
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</sect3>
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</sect3>
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</sect2>
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<sect2 id="licence">
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<title>Licence, copyright and redistribution of FSP</title>
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<para>
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@ -263,10 +284,10 @@
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You can freely develop, use and sell your commercional implementation of &fsp;.
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<orderedlist>
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<listitem>
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<para>Do not claim that you have wrote this software.
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<para>Do not claim that you have wrote this software.</para>
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</listitem>
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<listitem>
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<para>Do not sue us if something breaks.
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<para>Do not sue us if something breaks.</para>
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</listitem>
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</orderedlist>
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Summary: As long as you will not remove our copyrights from source code
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@ -331,7 +352,7 @@
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bufixed 1.0 but includes man pages. After that two first
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releases FSP goes to the active life. People starts using it because
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it was superior to anonymous FTP at that time.
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</para>
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<para>
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FSP active development era ends in May 1993 when last official
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version 2.7.1 was released. It was quite popular at that time,
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@ -341,34 +362,35 @@
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I see that FSP warez era
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as practical demonstration how can FSP perform nicely on
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overloaded sites and lines.
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</para>
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<para>
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After that then was some maintenance work on FSP in 1995 which ends
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with famous last official beta FSP version 2.8.1b3
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in March 1996, which was coded by original FSP developers team.
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This version is used on some servers today because Debian Woody has it.
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</para>
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<para>
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Last official stable FSP version was still 2.7.1 from May '93.
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This is still used on some forgotten machines in universities today.
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It has also
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known security issue (fspd follows all symlinks), but at this
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time this was viewed as feature, not a bug.
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</para>
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<para>
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Radim Kolar released 2.8.1b4 in 2001, which was just some bugfixed
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version of 2.8.1b3 untouched from 1997 when I ported it to OS/2.
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</para>
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<para>
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With wireless networks Wi-Fi boom in 2002, it becomes clear that
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large wireless networks can have quite a high packet loss rate
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and TCP protocol is not very suitable for them.
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</para>
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<para>
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Active working on FSP again starts on 25 June 2003 when Version
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2.8.1b5 goes out. Major parts of FSP server code was rewrited
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for higher performance and many old bugs in FSP code fixed.
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Some bugs gets fixed after more than 10 years.
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</para>
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<para>
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In the past various people worked on the &fsp;, see
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<xref linkend="licence">
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@ -385,8 +407,10 @@
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Since September 2003 Sven Hoexter is working on parts of the documentation and code. He is also doing release management and RPM, deb packaging.
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You can reach him on the mailinglists or via e-mail
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<email>sven@du-gehoerst-mir.de-nospam</email>.
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</para>
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</sect3>
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</sect2>
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<sect2 id="credits">
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<title>Developers and contributors</title>
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<para>
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@ -443,6 +467,7 @@
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server in read only mode. In this mode fspd needs to know
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only home directory and port number. Both can be supplied by command
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line arguments to fspd.
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</para>
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<para>
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If you need additional features, such as
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logging, you will need to have <xref linkend="fspd.conf">
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@ -451,13 +476,16 @@
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<title>How to install fsp server</title>
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<para>
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FSP server is included in main FSP package. See <xref linkend="installation"> first. FSP server for windows is in the <xref linkend="lamerpack">.
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</para>
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<para>
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Server can be installed as inetd service or standalone. I prefer
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inetd installation, because modification of system startup
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scripts is not needed.
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</para>
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<para>
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Server can operate even without user supplied configuration file
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fspd.conf. Basic setup can be easily done by command line arguments.
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fspd.conf. Basic setup can be easily done by command line arguments.
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</para>
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</sect2>
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<sect2 id="installfspdquick">
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<title>How to quickly install fsp server</title>
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@ -468,10 +496,13 @@ ftp dgram udp wait ftp /usr/local/bin/fspd in.fspd -d /home/ftp
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</programlisting>
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This easy setup will run fsp server on standard port 21, home directory set to /home/ftp and effective user set to ftp. If you do not have configured
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temporary directory in fspd.conf, fsp server will run in read-only
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mode.
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<para>
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mode.
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</para>
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<para>
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Some inetd server uses slightly different syntax of inetd.conf
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file. Consult your local man pages for inetd and inetd.conf.
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</para>
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</sect2>
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<sect2 id="fspd.conf">
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<title>How to setup a basic fspd.conf</title>
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<para>
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@ -479,6 +510,7 @@ ftp dgram udp wait ftp /usr/local/bin/fspd in.fspd -d /home/ftp
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found in distribution. This file needs to be installed as
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/usr/local/etc/fspd.conf or you can specify alternate location
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by -f command line switch passed to fspd.
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</para>
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<para>
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Configuration file itself is commented. Read comments inside.
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</para>
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@ -517,6 +549,7 @@ ftp dgram udp wait ftp /usr/local/bin/fspd in.fspd -d /home/ftp
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current remote server address and remote working directory is kept
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in several environment variables. See manual page fsp_env for more
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info.
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</para>
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<para>
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Fsp client commands are started from normal shell interpreter. Because
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most commands does remote globing which can not be done by your
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@ -524,6 +557,7 @@ ftp dgram udp wait ftp /usr/local/bin/fspd in.fspd -d /home/ftp
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use one of prepared shell aliases. In distribution you will find
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setup.sh and setup.csh shell scripts. These scripts must be
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sourced (not executed) by your current shell.
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</para>
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<para>
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Fsp commands names follows unix standard with f prepended. For
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example: fcd, fpwd, fls. Files are transfered by fget/fput commands.
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@ -538,9 +572,11 @@ ftp dgram udp wait ftp /usr/local/bin/fspd in.fspd -d /home/ftp
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multiple client programs in FSP protocol suite. If you are at least
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somewhat familiar with command line FTP and want to try FSP, this
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program is right for you.
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</para>
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<para>
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The old, real hackers prefers <xref linkend="fsptoolchain">, because
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fspclient is just 'fsp for lamah'.
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</para>
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<para>
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FSP client homepage is <ulink url="http://fspclient.sourceforge.net">http://fspclient.sourceforge.net</ulink>.
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</para>
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@ -552,19 +588,25 @@ ftp dgram udp wait ftp /usr/local/bin/fspd in.fspd -d /home/ftp
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from your web browser. This is recommended method for using FSP
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by standard BFU users. They can handle web browser well -- no
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extra education is necessary.
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</para>
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<para>
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You need to download and install <ulink url="http://fsp.sf.net/javalib.html">FSP Java LIB</ulink> and <ulink url="http://fsp.sf.net/fsproxy.html">Proxy server</ulink>. Read included docs for install instructions.
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</para>
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</sect2>
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<sect2 id="dmachine">
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<title>Download Machine</title>
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<para>
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Download Machine is non interactive, non graphical, batch download
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manager. Tired of GUI Download managers and mouse clicking?
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Then Download Machine is just for YOU!
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</para>
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<para>
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Download Machine is written in portable Java 1.1 code and supports
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<ulink url="http://www.w3.org/Protocols/">HTTP</ulink>,
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FTP and <ulink url="http://fsp.sourceforge.net/">FSP</ulink>
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protocols.
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</para>
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</sect2>
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<sect2 id="lamerpack">
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<title>FSP Win32 Suite</title>
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<para>
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|
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@ -573,10 +615,13 @@ ftp dgram udp wait ftp /usr/local/bin/fspd in.fspd -d /home/ftp
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Easy to use fsp server (works without configration file),
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windows version of fspclient and
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Lamah starting guide to FSP.
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</para>
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<para>
|
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This package is downloadable from
|
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<ulink url="http://sourceforge.net/project/showfiles.php?group_id=93841&package_id=133839">Source Forge</ulink> and requires cygwin dll library
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not included in the package.
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</para>
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</sect2>
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</sect1>
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<!-- end how to use the client -->
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@ -590,6 +635,7 @@ ftp dgram udp wait ftp /usr/local/bin/fspd in.fspd -d /home/ftp
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<ulink url="http://fsp.sourceforge.net/doc/PROTOCOL.txt">http://fsp.sourceforge.net/doc/PROTOCOL.txt</ulink>
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or in the source distribution in the "doc" subdirectory.
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</para>
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</sect2>
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<sect2 id="transport">
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<title>Transport mechanism used by FSP</title>
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<para>
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|
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@ -599,6 +645,7 @@ ftp dgram udp wait ftp /usr/local/bin/fspd in.fspd -d /home/ftp
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disabled. FSP can be implemented in all kinds of environments.
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This makes FSP very suitable for embedded devices area, because
|
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it is easier to implement than other transfer protocols like X-Modem.
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</para>
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<para>
|
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When used in TCP/IP based networks,
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UDP is used for transporting of FSP datagrams, this lowers protocol
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|
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@ -610,6 +657,7 @@ ftp dgram udp wait ftp /usr/local/bin/fspd in.fspd -d /home/ftp
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FSP frames can be packed directly info Ethernet 802.2, USB or GSM
|
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frames. Biggest advantage of using FSP in that areas is simplicity.
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FSP protocol is very simple to implement.
|
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</para>
|
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</sect2>
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<sect2 id="keying">
|
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<title>Keying: Network bandwidth protection</title>
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|
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@ -617,12 +665,14 @@ ftp dgram udp wait ftp /usr/local/bin/fspd in.fspd -d /home/ftp
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One of interesting parts of underlying network technology used
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by FSP is how protocol design restrict user from sending
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more than one packet into network.
|
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</para>
|
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<para>
|
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FSP uses very simple method: Every packet sent from server to client
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contains a 16-bit long, pseudo random key. Client needs this key
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for sending next request to server. Server will ignore requests
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with wrong key, unless there was no previous activity recorded
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for client IP address in last 60 seconds.
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</para>
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<para>
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Server remembers for each IP not only nextkey, but also previous
|
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key. When packet's key matches previously stored key -- it is
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|
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@ -630,6 +680,7 @@ ftp dgram udp wait ftp /usr/local/bin/fspd in.fspd -d /home/ftp
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Max. allowed reply rate to resend packets is 1 reply per 3 seconds.
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This method also allows ignore duplicate requests by server for
|
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action which should not be done more than once (for example mkdir).
|
||||
</para>
|
||||
<para>
|
||||
In each packet sent by client to server is sequence number.
|
||||
Server will echo this number back to the client, when packet is
|
||||
|
|
@ -641,12 +692,15 @@ ftp dgram udp wait ftp /usr/local/bin/fspd in.fspd -d /home/ftp
|
|||
fine-tune its retry algorithm
|
||||
by computing packet loss ratio of network, and duplicate
|
||||
packet rate.
|
||||
</para>
|
||||
</sect2>
|
||||
<sect2>
|
||||
<title>Client side locking</title>
|
||||
<para>
|
||||
FSP server has its secret keys database divided by client ip address,
|
||||
not by client:port. All requests comming from the same machine must
|
||||
shares the same secret key. This is done for bandwidth protection.
|
||||
</para>
|
||||
<para>
|
||||
Client must submit a valid key with request. Where there are 2 programs
|
||||
runnings on the client PC and both wants to talk to the same FSPD at once,
|
||||
|
|
@ -654,10 +708,13 @@ ftp dgram udp wait ftp /usr/local/bin/fspd in.fspd -d /home/ftp
|
|||
If they don't, only one program can talk to the FSPD, because others do not
|
||||
knows the next session key. They can try to talk but fspd will ignore them.
|
||||
This is kind of client-side multiplexing.
|
||||
</para>
|
||||
<para>
|
||||
There are several methods how to do this key sharing. Best method is
|
||||
to use semop+shmget, second is to use lockf on file in /tmp. All FSP
|
||||
clients running on the same machine must use the same locking method.
|
||||
</para>
|
||||
</sect2>
|
||||
<sect2 id="largepackets">
|
||||
<title>Why not use bigger packet size?</title>
|
||||
<para>
|
||||
|
|
@ -667,35 +724,47 @@ ftp dgram udp wait ftp /usr/local/bin/fspd in.fspd -d /home/ftp
|
|||
Some networks allows only 512 bytes long UDP (maximal size required
|
||||
by RFC). To use FSP on that networks, fsp clients must be configured
|
||||
to use only 500 bytes of payload.
|
||||
</para>
|
||||
<para>
|
||||
Because MTU of most networks is about 1500 bytes. It is true, that
|
||||
we can use slightly bigger packets for gaining some speed. FSP
|
||||
server can optionally support larger packet size, but must send
|
||||
them out only on explicit client request.
|
||||
</para>
|
||||
<para>
|
||||
We have performed some benchmarks and they shows only minor
|
||||
performance increase, about 10-15 percent. Similar testing
|
||||
was performed by HP in <ulink url="http://www.ietf.org/rfc/rfc2348.txt">RFC 2348</ulink>.
|
||||
</para>
|
||||
<para>
|
||||
For bigger performance enhancement we need to use at least 2.5 KB,
|
||||
but packets of that size must be fragmented on most network and fragmenting increases possibility of packet loss.
|
||||
</para>
|
||||
</sect2>
|
||||
<sect2 id="prog">
|
||||
<title>Using FSP in your programs</title>
|
||||
<para>
|
||||
You can easily add support for FSP v2 protocol into your programs.
|
||||
Currently exists two independend libraries for FSP protocol support
|
||||
and one library is in the work.
|
||||
</para>
|
||||
<para>
|
||||
First library is called <ulink url="http://fsp.sourceforge.net/javalib.html">JFSPlib</ulink>. This is FSP library for Java language.
|
||||
</para>
|
||||
<para>
|
||||
Second library is called <ulink url="http://fsp.sourceforge.net/fsplib.html">FSPlib</ulink>. This is FSP library for C language with POSIX-like API.
|
||||
</para>
|
||||
<para>
|
||||
FSP support for Python <ulink url="http://fsp.sourceforge.net/pyfsp.html">PyFSP</ulink> is currently work in progress. Note: PyFSP uses GPL license, not MIT/X11 like other libraries.
|
||||
</para>
|
||||
</sect2>
|
||||
<sect2 id="faster">
|
||||
<title>How can I make FSP faster?</title>
|
||||
<para>
|
||||
Set FSP server and client to use bigger block size (<xref linkend="largepackets">), decrease server retry timeout to 1 sec, and descrease client delay also. Using this methods, FSP can run about 1.7 faster than before.
|
||||
If you need even higher transfer speed, switch to HTTP protocol.
|
||||
</para>
|
||||
</sect2>
|
||||
<sect2 id="slower">
|
||||
<title>How can I make FSP slower?</title>
|
||||
<para>
|
||||
|
|
@ -703,6 +772,8 @@ ftp dgram udp wait ftp /usr/local/bin/fspd in.fspd -d /home/ftp
|
|||
smaller packets. FSP server has builtin output thruput limiting, you
|
||||
can slow down it in fspd.conf file. Slightly increasing server retry
|
||||
timer also helps.
|
||||
</para>
|
||||
</sect2>
|
||||
</sect1>
|
||||
</article>
|
||||
<!-- vim: set expandtab: -->
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user