fsp/client/lib.c
2005-01-05 17:19:56 +00:00

270 lines
7.0 KiB
C

/*********************************************************************\
* Copyright (c) 2004 by Radim Kolar *
* Copyright (c) 1991 by Wen-King Su (wen-king@vlsi.cs.caltech.edu) *
* *
* You may copy or modify this file in any manner you wish, provided *
* that this notice is always included, and that you hold the author *
* harmless for any loss or damage resulting from the installation or *
* use of this software. *
\*********************************************************************/
#include "tweak.h"
#include "client_def.h"
#include "c_extern.h"
#include "co_extern.h"
#ifdef STDC_HEADERS
#include <stdlib.h>
#endif
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
static int myfd;
static struct sockaddr_in server_addr;
static unsigned short myseq = 0;
static unsigned short key;
int client_trace = 0;
int client_intr_state = 0;
unsigned long target_delay = DEFAULT_DELAY; /* expected max delay from server on good connection */
unsigned long target_maxdelay = DEFAULT_MAXDELAY; /* max resend timer */
unsigned long busy_delay = DEFAULT_DELAY; /* busy retransmit timer */
unsigned long idle_delay = DEFAULT_DELAY; /* idle retransmit timer */
unsigned long udp_sent_time;
unsigned long stat_resends, stat_iresends, stat_dupes, stat_bad, stat_ok;
UBUF *client_interact (unsigned char cmd, unsigned long pos,
unsigned int l1, unsigned const char * p1,
unsigned int l2, unsigned const char * p2)
{
struct sockaddr_in from;
UBUF sbuf;
static UBUF rbuf;
unsigned char *s, *t, *d, seq0, seq1;
unsigned u, n, sum, mlen, rlen;
fd_set mask;
int retval, retry_send, retry_recv;
socklen_t bytes;
unsigned long w_delay;
unsigned long total_delay;
struct timeval start[8],stop;
FD_ZERO(&mask);
sbuf.cmd = cmd;
#ifdef DEBUG
printf("sbuf.cmd = %u\n",sbuf.cmd);
#endif
BB_WRITE2(sbuf.bb_len,l1);
BB_WRITE4(sbuf.bb_pos,pos);
client_intr_state = 1;
total_delay = 0;
w_delay = 0;
for(u = l1, d = (unsigned char *) sbuf.buf; u--; *d++ = *p1++);
for(u = l2; u--; *d++ = *p2++);
mlen = d - (unsigned char *) &sbuf;
key = client_get_key();
for(retry_send = 0; ; retry_send++) {
total_delay += w_delay;
BB_WRITE2(sbuf.bb_key,key);
sbuf.bb_seq[0] = seq0 = (myseq >> 8) & 0xff;
sbuf.bb_seq[1] = seq1 = (myseq & 0xf8) | (retry_send & 0x0007);
sbuf.sum = 0;
for(t = (unsigned char *) &sbuf, sum = n = mlen; n--; sum += *t++);
sbuf.sum = sum + (sum >> 8);
switch(retry_send) { /* adaptive retry delay adjustments */
case 0:
if(target_delay>=busy_delay)
w_delay=target_delay;
else
w_delay=busy_delay+DEFAULT_DELAY;
/* classic FSP retry code. Not suitable for CZFREE.NET
busy_delay = (target_delay+ (busy_delay<<3)-busy_delay)>>3;
w_delay = busy_delay;
*/
break;
case 1:
busy_delay = busy_delay * 3 / 2;
w_delay = busy_delay;
idle_delay = busy_delay;
if(client_trace) write(2,"R",1);
stat_resends++;
break;
default:
#ifdef CLIENT_TIMEOUT
if (total_delay/1000 >= env_timeout ) {
fprintf(stderr, "\rRemote server not responding.\n");
exit(EX_UNAVAILABLE);
}
#endif
idle_delay = idle_delay * 4 / 3;
if (idle_delay > target_maxdelay) idle_delay = target_maxdelay;
w_delay = idle_delay;
if(client_trace) write(2,"I",1);
stat_iresends++;
break;
}
if(sendto(myfd,(const char*)&sbuf,mlen,0,(struct sockaddr *)&server_addr,
sizeof(server_addr)) == -1) {
switch(errno) {
case ENOBUFS:
case EHOSTUNREACH:
case ECONNREFUSED:
case EHOSTDOWN:
case ENETDOWN:
case EPIPE:
/* try to resend packet */
continue;
default:
perror("sendto");
exit(EX_IOERR);
}
}
/* Check if w_delay is within limits */
if(w_delay < MIN_DELAY)
w_delay=MIN_DELAY;
else
if (w_delay > target_maxdelay)
w_delay = target_maxdelay;
#ifdef DEBUG
printf("Waiting %lu ms for server response.\n",w_delay);
#endif
udp_sent_time = time((time_t *) 0);
gettimeofday(&start[retry_send & 0x7],NULL);
FD_SET(myfd,&mask);
for(retry_recv = 0; ; retry_recv++) {
retval = _x_select(&mask, w_delay);
if((retval == -1) && (errno == EINTR)) continue;
if(retval == 1) { /* an incoming message is waiting */
bytes = sizeof(from);
if((bytes = recvfrom(myfd,(char*)&rbuf,sizeof(rbuf),0,
(struct sockaddr *)&from, &bytes)) < UBUF_HSIZE)
{
/* too enough bytes for header */
if (client_trace) write(2,"H",1);
stat_bad++;
continue;
}
rlen = BB_READ2(rbuf.bb_len);
if( (rlen+UBUF_HSIZE) > bytes)
{
/* truncated. */
if (client_trace) write(2,"T",1);
stat_bad++;
continue;
}
s = (unsigned char *) &rbuf;
d = s + bytes;
u = rbuf.sum; rbuf.sum = 0;
for(t = s, sum = 0; t < d; sum += *t++);
sum = (sum + (sum >> 8)) & 0xff;
if(sum != u)
{
/* wrong check sum */
if (client_trace) write(2,"C",1);
stat_bad++;
continue;
}
if( (rbuf.bb_seq[0] ^ seq0) ||
((rbuf.bb_seq[1] ^ seq1)&0xf8))
{
/* wrong seq # */
if (client_trace) write(2,"S",1);
stat_dupes++;
continue;
}
myseq = (myseq + 0x0008) & 0xfff8; /* seq for next request */
key = BB_READ2(rbuf.bb_key); /* key for next request */
/* calculate real busy delay */
gettimeofday(&stop,NULL);
busy_delay = 1000*(stop.tv_sec-start[rbuf.bb_seq[1] & 0x7].tv_sec);
busy_delay += (stop.tv_usec-start[rbuf.bb_seq[1] & 0x7].tv_usec)/1000;
#ifdef DEBUG
printf("Server reply RTT was %lu ms.\n",busy_delay);
#endif
client_set_key(key);
stat_ok++;
if(client_intr_state == 2) {
if(!key_persists) client_done();
exit(EX_TEMPFAIL);
}
#ifdef DEBUG
printf("rbuf.cmd = %u\n",rbuf.cmd);
#endif
return(&rbuf);
} else break; /* go back to re-transmit buffer again */
}
}
}
static RETSIGTYPE client_intr (int signum)
{
switch(client_intr_state) {
case 0: exit(EX_TEMPFAIL);
case 1: client_intr_state = 2; break;
case 2: exit(EX_TEMPFAIL);
}
#ifndef RELIABLE_SIGNALS
signal(SIGINT,client_intr);
#endif
}
void init_client (const char * host, unsigned short port, unsigned short myport)
{
busy_delay = idle_delay = target_delay;
stat_resends = stat_iresends = stat_dupes = stat_bad = stat_ok;
#ifdef HAVE_SRANDOMDEV
srandomdev();
#endif
myseq = random() & 0xfff8;
if((myfd = _x_udp(env_listen_on,&myport)) == -1) {
perror("socket open");
exit(EX_OSERR);
}
if(_x_adr(host,port,&server_addr) == -1) {
perror("server addr");
exit(EX_OSERR);
}
client_init_key(server_addr.sin_addr.s_addr,port,getpid());
signal(SIGINT,client_intr);
}
void client_finish(void)
{
env_timeout=10;
(void) client_interact(CC_BYE, 0L, 0, (unsigned char *)NULLP, 0,
(unsigned char *)NULLP);
client_destroy_key();
}
int client_done (void)
{
if(!key_persists)
client_finish();
return(0);
}