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How Claude Code's Entire Source Code Got Leaked via a Sourcemap in npm
On March 31st, 2026, X user Chaofan Shou (@Fried_rice) discovered something that Anthropic probably didn't want the world to see: the entire source code of Claude Code, Anthropic's official AI coding CLI, was sitting in plain sight on the npm registry via a sourcemap file bundled into the published package.
This repository is a backup of that leaked source, and this README is a full breakdown of what's in it, how the leak happened, and the things we now know that were never meant to be public.
Let's get into it.
Table of Contents
- How Did This Even Happen?
- What Even Is Claude Code Under The Hood?
- BUDDY — A Tamagotchi Inside Your Terminal
- KAIROS — "Always-On Claude"
- ULTRAPLAN — 30-Minute Remote Planning Sessions
- The "Dream" System — Claude Literally Dreams
- Undercover Mode — "Do Not Blow Your Cover"
- Multi-Agent Orchestration — "Coordinator Mode"
- Fast Mode is Internally Called "Penguin Mode"
- The System Prompt Architecture
- The Full Tool Registry — 40+ Tools
- The Permission and Security System
- Hidden Beta Headers and Unreleased API Features
- Feature Gating — Internal vs. External Builds
- Other Notable Findings
- Final Thoughts
How Did This Even Happen?
This is the part that honestly made me go "...really?"
When you publish a JavaScript/TypeScript package to npm, the build toolchain often generates source map files (.map files). These files map the minified/bundled production code back to the original source. When something crashes in production, the stack trace can point you to the actual line of code in the original file instead of some unintelligible line 1, column 48293 of a minified blob.
Here's the thing: source maps contain the original source code. The actual, literal, raw source code, embedded as strings inside a JSON file.
The structure of a .map file looks something like this:
{
"version": 3,
"sources": ["../src/main.tsx", "../src/tools/BashTool.ts", "..."],
"sourcesContent": ["// The ENTIRE original source code of each file", "..."],
"mappings": "AAAA,SAAS,OAAO..."
}
That sourcesContent array? That's everything. Every file. Every comment. Every internal constant. Every system prompt. All of it, sitting right there in a JSON file that npm happily serves to anyone who runs npm pack or even just browses the package contents.
This is not a novel attack vector. It's happened before and it'll happen again. The mistake is almost always the same: someone forgets to add *.map to their .npmignore or doesn't configure their bundler to skip source map generation for production builds. With Bun's bundler (which Claude Code uses), source maps are generated by default unless you explicitly turn them off.
Chaofan Shou found it, shared it, and here we are.
The irony? Deep in this codebase, there's an entire system called "Undercover Mode" specifically designed to prevent Anthropic's internal information from leaking. They built a whole subsystem to stop their AI from accidentally revealing internal codenames in git commits... and then shipped the entire source in a .map file.
What Even Is Claude Code Under The Hood?
If you've been living under a rock, Claude Code is Anthropic's official CLI tool for coding with Claude. You type natural language, it reads your codebase, writes code, runs commands, edits files, and handles complex multi-step engineering tasks.
From the outside, it looks like a polished but relatively simple CLI.
From the inside? It's a 785KB main.tsx entry point, a custom React terminal renderer, 40+ tools, a multi-agent orchestration system, a background memory consolidation engine called "dream," a Tamagotchi-style companion pet system, voice input, and an upstream proxy that uses prctl() to prevent memory dumps.
Built with:
- Bun as the JavaScript runtime (not Node.js)
- TypeScript throughout
- React 19 + Ink.js for the terminal UI (yes, the terminal UI is React components)
- Zustand for state management (100+ fields in the
AppStateStore) - Anthropic SDK for API communication
The whole thing is compiled with Bun's bundler using compile-time feature flags via feature() from bun:bundle. These aren't runtime checks. The bundler constant-folds them and dead-code-eliminates entire feature branches from external builds. A lot of what we're about to discuss was supposed to be invisible.
But source maps don't care about dead code elimination. They contain the original source.
BUDDY — A Tamagotchi Inside Your Terminal
I am not making this up.
Claude Code has a full Tamagotchi-style companion pet system called "Buddy." We're talking a deterministic gacha system with species rarity, shiny variants, procedurally generated stats, and a soul description written by Claude on first hatch.
The entire thing lives in buddy/ and is gated behind the BUDDY compile-time feature flag.
The Gacha System
Your buddy's species is determined by a Mulberry32 PRNG, a fast 32-bit pseudo-random number generator seeded from your userId hash with the salt 'friend-2026-401':
// Mulberry32 PRNG — deterministic, reproducible per-user
function mulberry32(seed: number): () => number {
return function() {
seed |= 0; seed = seed + 0x6D2B79F5 | 0;
var t = Math.imul(seed ^ seed >>> 15, 1 | seed);
t = t + Math.imul(t ^ t >>> 7, 61 | t) ^ t;
return ((t ^ t >>> 14) >>> 0) / 4294967296;
}
}
Same user always gets the same buddy. No re-rolling.
18 Species (Obfuscated in Code)
The species names are hidden via String.fromCharCode() arrays. Anthropic clearly didn't want these showing up in string searches. Decoded, the full species list is:
| Rarity | Species |
|---|---|
| Common (60%) | Pebblecrab, Dustbunny, Mossfrog, Twigling, Dewdrop, Puddlefish |
| Uncommon (25%) | Cloudferret, Gustowl, Bramblebear, Thornfox |
| Rare (10%) | Crystaldrake, Deepstag, Lavapup |
| Epic (4%) | Stormwyrm, Voidcat, Aetherling |
| Legendary (1%) | Cosmoshale, Nebulynx |
On top of that, there's a 1% shiny chance, completely independent of rarity. So a Shiny Legendary Nebulynx has a 0.01% chance of being rolled. Good luck with that.
Stats, Eyes, Hats, and Soul
Each buddy gets procedurally generated:
- 5 stats:
DEBUGGING,PATIENCE,CHAOS,WISDOM,SNARK(0-100 each) - 6 possible eye styles and 8 hat options (some gated by rarity)
- A "soul", a personality description generated by Claude on first hatch, written in character
The sprites are rendered as 5-line-tall, 12-character-wide ASCII art with multiple animation frames. There are idle animations, reaction animations, and they sit next to your input prompt.
The Timeline
The code references April 1-7, 2026 as a teaser window (think: Easter egg), with a full launch gated for May 2026. The companion has a system prompt that tells Claude:
A small {species} named {name} sits beside the user's input box and
occasionally comments in a speech bubble. You're not {name} — it's a
separate watcher.
So it's not purely cosmetic. The buddy has its own personality and can respond when addressed by name. This is the most "a human engineer had fun with this" feature in the entire codebase and I really hope they ship it.
KAIROS — "Always-On Claude"
This is the big one.
Deep in assistant/, there's an entire mode called KAIROS, a persistent, always-running Claude assistant that doesn't wait for you to type. It watches, logs, and proactively acts on things it notices.
This is gated behind the PROACTIVE / KAIROS compile-time feature flags and is completely absent from external builds. Here's what the code reveals:
How It Works
KAIROS maintains append-only daily log files. It writes observations, decisions, and actions throughout the day. On a regular interval, it receives <tick> prompts that let it decide whether to act proactively or stay quiet.
The system has a 15-second blocking budget. Any proactive action that would block the user's workflow for more than 15 seconds gets deferred. Claude trying to be helpful without being annoying.
Brief Mode
When KAIROS is active, there's a special output mode called Brief. Extremely concise responses designed for a persistent assistant that shouldn't flood your terminal. A chatty friend vs. a professional assistant who only speaks when they have something valuable to say.
Exclusive Tools
KAIROS gets tools that regular Claude Code doesn't have:
| Tool | What It Does |
|---|---|
| SendUserFile | Push files directly to the user (notifications, summaries) |
| PushNotification | Send push notifications to the user's device |
| SubscribePR | Subscribe to and monitor pull request activity |
These tools only exist when KAIROS mode is active. The PR monitoring in particular suggests this is designed for the "leave Claude running and it handles your code review queue" workflow.
Nightly Dreaming
KAIROS ties directly into the Dream System. At the end of the day, it consolidates what it learned into durable memory. The daily logs become input for the dream's "Gather Recent Signal" phase.
Conceptually, this is the most ambitious feature in the codebase. Always-watching AI that proactively helps with your project. Whether that's exciting or terrifying probably depends on your relationship with your terminal.
ULTRAPLAN — 30-Minute Remote Planning Sessions
Here's one that's wild from an infrastructure perspective.
ULTRAPLAN is a mode where Claude Code offloads a complex planning task to a remote Cloud Container Runtime (CCR) session running Opus 4.6, gives it up to 30 minutes to think, and lets you approve the result from your browser.
The flow:
- Claude Code identifies a task that needs deep planning
- It spins up a remote CCR session via the
tengu_ultraplan_modelconfig - Your terminal shows a polling state, checking every 3 seconds for the result
- Meanwhile, a browser-based UI lets you watch the planning happen and approve/reject it
- When approved, there's a special sentinel value
__ULTRAPLAN_TELEPORT_LOCAL__that "teleports" the result back to your local terminal
Think of it as Claude saying "this is too complex for a quick answer, let me go think about this in a room with more compute and come back to you."
The 30-minute budget and Opus 4.6 model assignment tells you this is meant for hard architectural decisions, not "rename this variable." The polling mechanism and browser approval flow make it feel more like a CI/CD pipeline than a chat interaction.
The "Dream" System — Claude Literally Dreams
Okay this is one of the coolest things in here.
Claude Code has a system called autoDream (services/autoDream/), a background memory consolidation engine that runs as a forked subagent. The naming is very intentional. Claude, dreaming.
The Three-Gate Trigger
The dream doesn't just run whenever it feels like it. It has a three-gate trigger system:
- Time gate: 24 hours since last dream
- Session gate: At least 5 sessions since last dream
- Lock gate: Acquires a consolidation lock (prevents concurrent dreams)
All three must pass. This prevents both over-dreaming and under-dreaming.
The Four Phases
When it runs, the dream follows four strict phases from the prompt in consolidationPrompt.ts:
Phase 1 — Orient: ls the memory directory, read MEMORY.md, skim existing topic files to improve rather than duplicate.
Phase 2 — Gather Recent Signal: Find new information worth persisting. Sources in priority: daily logs → drifted memories → transcript search.
Phase 3 — Consolidate: Write or update memory files. Convert relative dates to absolute. Delete contradicted facts.
Phase 4 — Prune and Index: Keep MEMORY.md under 200 lines AND ~25KB. Remove stale pointers. Resolve contradictions.
The prompt literally says:
"You are performing a dream — a reflective pass over your memory files. Synthesize what you've learned recently into durable, well-organized memories so that future sessions can orient quickly."
The dream subagent gets read-only bash. It can look at your project but not modify anything. Purely a memory consolidation pass.
This is gated behind tengu_onyx_plover. If you've ever noticed Claude Code seeming to "remember" things across sessions better than you'd expect, now you know why.
Undercover Mode — "Do Not Blow Your Cover"
This one is wild from a corporate strategy perspective.
Anthropic employees (identified by USER_TYPE === 'ant') use Claude Code on public/open-source repositories. Undercover Mode (utils/undercover.ts) prevents the AI from accidentally revealing internal information in commits and PRs.
When active, it injects this into the system prompt:
## UNDERCOVER MODE — CRITICAL
You are operating UNDERCOVER in a PUBLIC/OPEN-SOURCE repository. Your commit
messages, PR titles, and PR bodies MUST NOT contain ANY Anthropic-internal
information. Do not blow your cover.
NEVER include in commit messages or PR descriptions:
- Internal model codenames (animal names like Capybara, Tengu, etc.)
- Unreleased model version numbers (e.g., opus-4-7, sonnet-4-8)
- Internal repo or project names
- Internal tooling, Slack channels, or short links (e.g., go/cc, #claude-code-…)
- The phrase "Claude Code" or any mention that you are an AI
- Co-Authored-By lines or any other attribution
The activation logic:
CLAUDE_CODE_UNDERCOVER=1forces it ON (even in internal repos)- Otherwise it's automatic: active UNLESS the repo remote matches an internal allowlist
- There is NO force-OFF. "if we're not confident we're in an internal repo, we stay undercover."
So this confirms:
- Anthropic employees actively use Claude Code to contribute to open-source, and the AI is told to hide that it's an AI
- Internal model codenames are animal names: Capybara, Tengu, etc.
- "Tengu" appears hundreds of times as a prefix for feature flags and analytics events, almost certainly Claude Code's internal project codename
All of this is dead-code-eliminated from external builds. But source maps don't care about dead code elimination.
Multi-Agent Orchestration — "Coordinator Mode"
Claude Code has a full multi-agent orchestration system in coordinator/, activated via CLAUDE_CODE_COORDINATOR_MODE=1.
When enabled, Claude Code transforms from a single agent into a coordinator that spawns, directs, and manages multiple worker agents in parallel. The coordinator system prompt in coordinatorMode.ts is a masterclass in multi-agent design:
| Phase | Who | Purpose |
|---|---|---|
| Research | Workers (parallel) | Investigate codebase, find files, understand problem |
| Synthesis | Coordinator | Read findings, understand the problem, craft specs |
| Implementation | Workers | Make targeted changes per spec, commit |
| Verification | Workers | Test changes work |
The prompt explicitly teaches parallelism:
"Parallelism is your superpower. Workers are async. Launch independent workers concurrently whenever possible — don't serialize work that can run simultaneously."
Workers communicate via <task-notification> XML messages. There's a shared scratchpad directory (gated behind tengu_scratch) for cross-worker durable knowledge sharing. And the prompt has this gem banning lazy delegation:
Do NOT say "based on your findings" — read the actual findings and specify exactly what to do.
The system also includes Agent Teams/Swarm capabilities (tengu_amber_flint feature gate) with in-process teammates using AsyncLocalStorage for context isolation, process-based teammates using tmux/iTerm2 panes, team memory synchronization, and color assignments for visual distinction.
Fast Mode is Internally Called "Penguin Mode"
Yeah, they really called it Penguin Mode. The API endpoint in utils/fastMode.ts is literally:
const endpoint = `${getOauthConfig().BASE_API_URL}/api/claude_code_penguin_mode`
The config key is penguinModeOrgEnabled. The kill-switch is tengu_penguins_off. The analytics event on failure is tengu_org_penguin_mode_fetch_failed. Penguins all the way down.
The pricing (which matches public docs) isn't the interesting part here. The cooldown system is. When you hit a rate limit, Claude Code doesn't just throw an error. It:
- Gracefully falls back to normal speed
- Logs
tengu_fast_mode_fallback_triggered - Starts a cooldown timer
- Auto-restores when the cooldown expires
- Fires
onCooldownExpiredso the UI updates
There are observable signals (onCooldownTriggered, onCooldownExpired) that the React UI subscribes to. The whole thing is designed so you never notice the degradation unless you're watching for it.
The System Prompt Architecture
The system prompt is built from modular, cached sections composed at runtime in constants/.
The architecture uses a SYSTEM_PROMPT_DYNAMIC_BOUNDARY marker that splits the prompt into:
- Static sections: cacheable across organizations (things that don't change per user)
- Dynamic sections: user/session-specific content that breaks cache when changed
There's a function called DANGEROUS_uncachedSystemPromptSection() for volatile sections you explicitly want to break cache. The naming convention alone tells you someone learned this lesson the hard way.
The Cyber Risk Instruction
Worth calling out: the CYBER_RISK_INSTRUCTION in constants/cyberRiskInstruction.ts, which has a massive warning header:
IMPORTANT: DO NOT MODIFY THIS INSTRUCTION WITHOUT SAFEGUARDS TEAM REVIEW
This instruction is owned by the Safeguards team (David Forsythe, Kyla Guru)
So now we know exactly who at Anthropic owns the security boundary decisions and that it's governed by named individuals on a specific team. The instruction itself draws clear lines: authorized security testing is fine, destructive techniques and supply chain compromise are not.
The Full Tool Registry — 40+ Tools
Claude Code's tool system lives in tools/. Full registry, permission system, and dispatch mechanism. Here's the complete list:
| Tool | What It Does |
|---|---|
| AgentTool | Spawn child agents/subagents |
| BashTool / PowerShellTool | Shell execution (with optional sandboxing) |
| FileReadTool / FileEditTool / FileWriteTool | File operations |
| GlobTool / GrepTool | File search (uses native bfs/ugrep when available) |
| WebFetchTool / WebSearchTool / WebBrowserTool | Web access |
| NotebookEditTool | Jupyter notebook editing |
| SkillTool | Invoke user-defined skills |
| REPLTool | Interactive VM shell (bare mode) |
| LSPTool | Language Server Protocol communication |
| AskUserQuestionTool | Prompt user for input |
| EnterPlanModeTool / ExitPlanModeV2Tool | Plan mode control |
| BriefTool | Upload/summarize files to claude.ai |
| SendMessageTool / TeamCreateTool / TeamDeleteTool | Agent swarm management |
| TaskCreateTool / TaskGetTool / TaskListTool / TaskUpdateTool / TaskOutputTool / TaskStopTool | Background task management |
| TodoWriteTool | Write todos (legacy) |
| ListMcpResourcesTool / ReadMcpResourceTool | MCP resource access |
| SleepTool | Async delays |
| SnipTool | History snippet extraction |
| ToolSearchTool | Tool discovery |
| ListPeersTool | List peer agents (UDS inbox) |
| MonitorTool | Monitor MCP servers |
| EnterWorktreeTool / ExitWorktreeTool | Git worktree management |
| ScheduleCronTool | Schedule cron jobs |
| RemoteTriggerTool | Trigger remote agents |
| WorkflowTool | Execute workflow scripts |
| ConfigTool | Modify settings (internal only) |
| TungstenTool | Advanced features (internal only) |
| SendUserFile / PushNotification / SubscribePR | KAIROS-exclusive tools |
Tools are registered via getAllBaseTools() and filtered by feature gates, user type, environment flags, and permission deny rules. There's a tool schema cache (toolSchemaCache.ts) that caches JSON schemas for prompt efficiency.
The Permission and Security System
Claude Code's permission system in tools/permissions/ goes way beyond "allow/deny":
Permission Modes: default (interactive prompts), auto (ML-based auto-approval via transcript classifier), bypass (skip checks), yolo (deny all, ironically named)
Risk Classification: Every tool action is classified as LOW, MEDIUM, or HIGH risk. There's a YOLO classifier, a fast ML-based permission decision system that decides automatically.
Protected Files: .gitconfig, .bashrc, .zshrc, .mcp.json, .claude.json and others are guarded from automatic editing.
Path Traversal Prevention: URL-encoded traversals, Unicode normalization attacks, backslash injection, case-insensitive path manipulation. All handled.
Permission Explainer: A separate LLM call explains tool risks to the user before they approve. When Claude says "this command will modify your git config," that explanation is itself generated by Claude.
Hidden Beta Headers and Unreleased API Features
The constants/betas.ts file reveals every beta feature Claude Code negotiates with the API:
'interleaved-thinking-2025-05-14' // Extended thinking
'context-1m-2025-08-07' // 1M token context window
'structured-outputs-2025-12-15' // Structured output format
'web-search-2025-03-05' // Web search
'advanced-tool-use-2025-11-20' // Advanced tool use
'effort-2025-11-24' // Effort level control
'task-budgets-2026-03-13' // Task budget management
'prompt-caching-scope-2026-01-05' // Prompt cache scoping
'fast-mode-2026-02-01' // Fast mode (Penguin)
'redact-thinking-2026-02-12' // Redacted thinking
'token-efficient-tools-2026-03-28' // Token-efficient tool schemas
'afk-mode-2026-01-31' // AFK mode
'cli-internal-2026-02-09' // Internal-only (ant)
'advisor-tool-2026-03-01' // Advisor tool
'summarize-connector-text-2026-03-13' // Connector text summarization
redact-thinking, afk-mode, and advisor-tool stand out. These suggest API-level features that haven't been publicly announced.
Feature Gating — Internal vs. External Builds
The feature gating architecture is one of the more interesting parts of the codebase.
Claude Code uses compile-time feature flags via Bun's feature() function from bun:bundle. The bundler constant-folds these and dead-code-eliminates the gated branches from external builds. The complete list of known flags:
| Flag | What It Gates |
|---|---|
PROACTIVE / KAIROS |
Always-on assistant mode |
KAIROS_BRIEF |
Brief command |
BRIDGE_MODE |
Remote control via claude.ai |
DAEMON |
Background daemon mode |
VOICE_MODE |
Voice input |
WORKFLOW_SCRIPTS |
Workflow automation |
COORDINATOR_MODE |
Multi-agent orchestration |
TRANSCRIPT_CLASSIFIER |
AFK mode (ML auto-approval) |
BUDDY |
Companion pet system |
NATIVE_CLIENT_ATTESTATION |
Client attestation |
HISTORY_SNIP |
History snipping |
EXPERIMENTAL_SKILL_SEARCH |
Skill discovery |
Additionally, USER_TYPE === 'ant' gates Anthropic-internal features: staging API access (claude-ai.staging.ant.dev), internal beta headers, Undercover mode, the /security-review command, ConfigTool, TungstenTool, and debug prompt dumping to ~/.config/claude/dump-prompts/.
GrowthBook handles runtime feature gating with aggressively cached values. Feature flags prefixed with tengu_ control everything from fast mode to memory consolidation. Many checks use getFeatureValue_CACHED_MAY_BE_STALE() to avoid blocking the main loop. Stale data is considered acceptable for feature gates.
Other Notable Findings
The Upstream Proxy
The upstreamproxy/ directory contains a container-aware proxy relay that uses prctl(PR_SET_DUMPABLE, 0) to prevent same-UID ptrace of heap memory. It reads session tokens from /run/ccr/session_token in CCR containers, downloads CA certificates, and starts a local CONNECT→WebSocket relay. Anthropic API, GitHub, npmjs.org, and pypi.org are explicitly excluded from proxying.
Bridge Mode
A JWT-authenticated bridge system in bridge/ for integrating with claude.ai. Supports work modes: 'single-session' | 'worktree' | 'same-dir'. Includes trusted device tokens for elevated security tiers.
Model Codenames in Migrations
The migrations/ directory reveals the internal codename history:
migrateFennecToOpus: "Fennec" (the fox) was an Opus codenamemigrateSonnet1mToSonnet45: Sonnet with 1M context became Sonnet 4.5migrateSonnet45ToSonnet46: Sonnet 4.5 → Sonnet 4.6resetProToOpusDefault: Pro users were reset to Opus at some point
Attribution Header
Every API request includes:
x-anthropic-billing-header: cc_version={VERSION}.{FINGERPRINT};
cc_entrypoint={ENTRYPOINT}; cch={ATTESTATION_PLACEHOLDER}; cc_workload={WORKLOAD};
The NATIVE_CLIENT_ATTESTATION feature lets Bun's HTTP stack overwrite the cch=00000 placeholder with a computed hash, a client authenticity check so Anthropic can verify the request came from a real Claude Code install.
Computer Use — "Chicago"
Claude Code includes a full Computer Use implementation, internally codenamed "Chicago", built on @ant/computer-use-mcp. It provides screenshot capture, click/keyboard input, and coordinate transformation. Gated to Max/Pro subscriptions (with an ant bypass for internal users).
Pricing
For anyone wondering, all pricing in utils/modelCost.ts matches Anthropic's public pricing exactly. Nothing newsworthy there.
Final Thoughts
Without exaggeration, this is one of the deepest looks anyone's gotten at how a production AI coding assistant actually works. Through the actual source code, not documentation or marketing material.
A few things stand out:
The engineering is impressive. This isn't a weekend project wrapped in a CLI. Multi-agent coordination, the dream system, three-gate trigger architecture, compile-time feature elimination. Deeply considered systems.
There's a LOT more coming. KAIROS (always-on Claude), ULTRAPLAN (30-minute remote planning), the Buddy companion, coordinator mode, agent swarms, workflow scripts. The codebase is significantly ahead of the public release. Most of it is feature-gated and invisible in external builds.
The internal culture shows. Animal codenames (Tengu, Fennec, Capybara), playful feature names (Penguin Mode, Dream System), a Tamagotchi pet system with gacha mechanics. Someone at Anthropic is having fun.
The irony is almost poetic. They built an entire system, Undercover Mode, specifically to prevent their AI from leaking internal information in public repositories. The prompt literally says "do not blow your cover." And then they shipped the entire source code of that system in a .map file.
Security is hard. .npmignore is harder, apparently.
Found by Chaofan Shou (@Fried_rice) on March 31st, 2026.
Writeup by Kuber Mehta. This writeup is for educational and research purposes.