FSP now uses more dumb, but faster on today networks retry algorithm

This commit is contained in:
Radim Kolar 2009-09-15 13:58:06 +02:00
parent 6b6fe92e87
commit 4a9e2393fc

12
INFO
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@ -17,13 +17,13 @@
FSP uses UDP datagrams and it is reliable even when there is FSP uses UDP datagrams and it is reliable even when there is
high number of packet loss. It is usable on WiFi network with high number of packet loss. It is usable on WiFi network with
60%-80% packet loss. 60%-80% packet loss.
FSP can very quickly addapt to changing line condition. This FSP can very quickly addapt to changing line condition. This
is excelent for wireless packet networks. FSP needs about 6 is excelent for wireless packet networks where network condition
RTT to retune itself after receiving condition goes worse. changes wildly based on receiver location and disturbance.
And unlike TCP based protocols, FSP has a fast restart when Unlike TCP based protocols, FSP has a fast restart when
line improves - It do not needs any RTT; FSP goes immediatly line condition improves - It do not needs any RTT for retuning
to maximum possible speed. self. FSP goes immediatly back to maximum possible speed.
Maximum FSP speed is by design lower than maximum speed of TCP Maximum FSP speed is by design lower than maximum speed of TCP
based protocols because it has only 1 packet in the network. based protocols because it has only 1 packet in the network.