FSP now uses more dumb, but faster on today networks retry algorithm

This commit is contained in:
Radim Kolar 2009-09-15 13:58:06 +02:00
parent 6b6fe92e87
commit 4a9e2393fc

12
INFO
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@ -17,13 +17,13 @@
FSP uses UDP datagrams and it is reliable even when there is
high number of packet loss. It is usable on WiFi network with
60%-80% packet loss.
FSP can very quickly addapt to changing line condition. This
is excelent for wireless packet networks. FSP needs about 6
RTT to retune itself after receiving condition goes worse.
And unlike TCP based protocols, FSP has a fast restart when
line improves - It do not needs any RTT; FSP goes immediatly
to maximum possible speed.
is excelent for wireless packet networks where network condition
changes wildly based on receiver location and disturbance.
Unlike TCP based protocols, FSP has a fast restart when
line condition improves - It do not needs any RTT for retuning
self. FSP goes immediatly back to maximum possible speed.
Maximum FSP speed is by design lower than maximum speed of TCP
based protocols because it has only 1 packet in the network.